|Botchok, Geze, Delta Orionis VIII|
Botchok, Delta Orionis
Independent; Orion Colonies
2.4 Billion Years
|Number of Planets:||
|Orbital Period (Days):||
1,777 standard days
Class M (Iugoso-Calidic)
|Number of Satellites:||
Trojan with Gothei
Dense (Earth Sea Level is at 1,600 m)
Warm to Hot
Marsh, cloud jungles, rocky outcroppings, eroded spires
|Day/Night Cycle (Hours):||
Tidally locked to Gothei; solar day is 24 standard days
|Stage of Life Evolution:||
Advanced multicellular life similar to the Earth's mid-Jurassic
2.4 Billion Orions; 610 Million Red Orions; approximately 18,000 Klingons and other Klingon Tribute Species
|END OF BRIEFING|
At a Glance
Botchok is one of the most ancient Orion Colonies and was once the homeworld of the Red Orions. Today, most of the population is Orion. Botchok is the larger planet found in a trojan orbit with Gothei. The natives of Botchok, the Red Orions, refer to their homeworld as Geze. Botchok is a world of dense cloud forests, jungles, and wetland marshes from which jut rocky mesas and outcroppings. Botchok mountain chains abruptly change altitude, often forming sheer cliffs. The Red Orions prefer the lower reaches while the Orions live in the mid-altitudes of the mountainous regions. The societies live more parallel than intermingling, though Red Orions may live in Orion cities or even join Orion Qaju for the benefits involved. Botchok, compared to other Orion core worlds, feels lightly populated and with much of its natural habitat intact.
From orbit, Botchok is a hazy blue jewel about 90% the size of Earth, with vast zones of dark green lowlands and rockier higher altitudes.
Botchok is a story of three ecological zones. As a planet it has relatively shallow oceans with a lower saline content than Earth. This is because the amount of freshwater working through the hydrosphere is vast. These shallow oceans can be difficult to distinguish from marshy, brackish wetlands from orbit. The oceans teem with a spongy, moss-like alga. These waters are deeply affected by Botchok's close trojan orbit to Gothei. Tidal swells can vary by as much as twenty meters and storm tides can easily swamp land well beyond that.