Deepfell

From Sim Central
Jump to navigation Jump to search
City of Deepfell
INFORMATION
Region:

Deepfell

Local Name(s):

The Lake Town, Deepfell, Barge Town

Dominant Terrain:

Marshy fens, stagnant water, river fork

Natives:

Lake People

Population:

Approximately 4,000

  • Transient Population is ~1,000-3,000 depending on the season
Population Breakdown:
Transient Breakdown:
Languages:

Deepfell

Government:

Landed Oligarchy

  • dominated by Merchants and Guilds
Currency:

Deepfell Tag

END


Terrain

Government

Heads of State

Religions

Church of Graelle & Avishan

Orthodoxy

Reformism

Draigwright

Church of the Drowning Gods

Druidism and Nature Worship

Cult of the Deep Ones

Magic Use

Powerful Establishments

Churches

Guildhouses

Apothecary's Guild

Carpenter's Guild

The Shipwrights

Docking Guild

Dockmaster's Guild

Mariner's Guild

Mining Guild

Tavern Guild

Merchants

Organized Crime

Lake Irregulars

Bard Colleges

Common Trades

Merchants

Sailors

Craftsmen

Laborers

Sellswords

Entertainers

Sex Work

Pragmatism rules in Deepfell. It's impossible to get rid of the world's oldest profession. So Deepfell tolerates it and has a guild that regulates it. In Deepfell, the only legitimate sex workers belong to a "Docking Guild" to whom they pay a portion of their profits for protection, advertisement, and when necessary, medicine or contraception. Unlicensed sex workers have no such protections and are violating the rights of the Docking Guild.

Taverns versus Dockinghouses

The average licensed sex worker does not work out of a Tavern. Those comely wenches and serving boys are either not sex workers, or are under the table and unlicensed. Licensed Docking Workers already pay overhead to the Guild and so they can't afford further overhead from a Tavern. Taverns have a varied approach to sex work. What their patrons do is their business as long as they are paying customers. But if serving boys and wenches are making money on the side in sex work, the Tavern's owners likely expect a cut (since that is time they aren't serving). Other taverns want nothing to do with the whole messy business and prefer to keep sex workers out of their establishments.

Dockinghouses are Guild-run establishments that cooperate with the Tavern Guilds. These taverns and inns are sanctioned places for licensed sex workers to ply their trade in relative safety. Most rent rooms as a semi-permanent residence and work in the Dockinghouse as a server or entertainers. It is assumed that most workers in a Dockinghouse are "on the menu" unless they are wearing a black hat or a black collar.

Licensed versus Unlicensed