Difference between revisions of "Cold Harborer"

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{{Lineages
 
{{Lineages
 
| common name = Cold Harborer
 
| common name = Cold Harborer
| image =  
+
| image = [[File:Coldharborer.png|350px]]
 
| lineage name(s) = Cold Harborer, Harbormen
 
| lineage name(s) = Cold Harborer, Harbormen
 
| homeland = Port City of [[Cold Harbor]] (and surrounding)
 
| homeland = Port City of [[Cold Harbor]] (and surrounding)

Revision as of 22:46, 8 August 2022

Coldharborer.png
Cold Harborer
INFORMATION
Lineage Name(s):

Cold Harborer, Harbormen

Homeland:

Port City of Cold Harbor (and surrounding)

Political Posture:

Compromising, aggressive, cunning

Law/Anarchy Axis:

Lawful (abide by contracts) or Pragmatic

Altruism/Greed Axis:

Neutrality

First Impressions:

Sophisticated, cunning, diplomatic

Government:

Aristocratic Oligarchy

  • The League of Landsmen (Parliamentary body)
Language(s):

Cold Harborer

  • Most Cold Harborers speak two languages
Currency:

Tam (ring-like gold, silver and copper, on chains)

Trait Advantages:

Resilient, Cunning

Trait Hindrances:

Cosmopolitan

Spell-like Abilities:

None

Magic Capable?:

Yes

  • Cold Harborers can be any kind of magic user but magic is uncommon
  • Cold Harborers eschew "native magic" like Druids and have strong biases against Necromancers
  • Theurgy and Arcane Magic are both practiced.
  • There are several small arcane schools in Cold Harbor
Favored Weapons:

Curved blades (swords and knives), crossbows

END