Shade
Silas "Shade" Nightingale
"I used to kill for God. Now I just kill for money. It's more honest."

Shade" (primary)
"The Purple Ghost" (whispered in Deseret)
"That Flashy Bastard" (various saloons)
Physical Appearance
Height: 6'5"
Weight: 145lbs
Hair: Dark brown with purple tinting (refreshed regularly), wavy and worn longer, falling past his ears in an artfully tousled style
Eyes: Deep brown, sharp and observant
Silas cuts an unmistakable figure wherever he goes. Unusually tall and almost impossibly lean, he moves with the practiced economy of a trained fighter wrapped in the flourishes of a dandy. His face is all sharp angles - high cheekbones, a defined jawline, and features that toe the line between masculine and androgynous in a way that used to make church elders uncomfortable. His pale complexion contrasts strikingly with his dark hair and the deep brown eyes that miss nothing, even when they're twinkling with amusement.
His signature look centers on deep purple—a fitted black leather vest over a silk shirt the color of bruised plums, ornate gun belt with elaborate tooling and silver buckles. His wide-brimmed black hat sports a purple band, and his twin revolvers rest in hand-tooled holsters that probably cost more than most men make in a month. Every element of his appearance demands attention, a deliberate middle finger to the years he spent trying to blend into shadows.
His hands are steady and deceptively strong despite his slender build, and his movements carry the fluid precision of someone trained in violence from a young age. A careful observer might notice how his eyes constantly scan his surroundings, or how he never quite turns his back to a door—old habits from his Danite days that he can't quite shake, no matter how much purple silk he wears.
Personality & Traits
General Overview
Silas is a study in contradictions—flamboyant yet guarded, confident yet haunted. His dandy persona serves as both liberation and armor; if everyone's staring at the purple-clad gunslinger, they're not looking deeper at the man beneath. He cultivates an air of dangerous charm, quick with a quip or a smirk, but there's a wariness in his eyes that never quite fades.
He's intelligent and calculating, legacy of his Danite training, but uses humor and showmanship to deflect from the darker corners of his past. With those he trusts (a short list), he can be fiercely loyal and surprisingly vulnerable. With everyone else, he maintains a performance—entertaining, skilled, but always slightly out of reach.
Strengths & Weaknesses
Strengths:
- Exceptional gunfighting skills, particularly with pistols
- Quick-thinking and tactical mind from Danite training;training
- Skilled at stealth and infiltration when needed;needed
- Charming and socially adept when he wants to be;be
- Observant and detail-oriented;oriented
- Fierce loyalty to those who earn his trust;trust
- Adaptable and resourceful in dangerous situations
Weaknesses:[List- characterDeep-seated weaknesses,trust flaws,issues
- fears,Guilt orover limitations]actions taken as a Danite
- Tendency to use flamboyance as emotional armor
- Difficulty forming genuine connections
- Paranoia about being found by former comrades
- Sometimes reckless when trying to prove his independence
- Conflicted feelings about faith and his upbringing
- Can be vindictive toward authority figures who try to control him
Ambitions
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Hobbies & Interests
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Personal History
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[Optional: Highlight a defining moment in the character's history - a pivotal event, a significant choice, or a formative experience that reveals something important about who they are.]
Worst Nightmare
[Description of what terrifies this character most - what they see when they fail a Guts check, what haunts their dreams, what makes their blood run cold. This should be specific and personal to the character.]
Connections
Family
Spouse: [Name and brief description, or "None"]
Children: [Names and brief descriptions, or "None"]
Mother: [Name and brief description, or status]
Father: [Name and brief description, or status]
Siblings: [Names and brief descriptions of brothers/sisters, or "None"]
Allies & Contacts
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Enemies
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Deadlands Character Statistics
Traits
Derived Statistics
Wounds & Fate Chips
Edges
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Hindrances
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Aptitudes
Hexes / Miracles / Powers
Type: [Huckster / Blessed / Shaman / None]
For detailed descriptions and full rules for each ability, consult your character's hex book, prayer book, or medicine bag.
Mad Science Devices
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Equipment & Possessions
Weapons
Personal Items
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Additional Notes
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Last Updated: [Date]
Player: [Player name]