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"Shiloh" Wheeler

Cyril Zebulon "Shiloh" Wheeler, Jr.

"[Character Quote or Tagline]"

"Shiloh" Wheeler
zeb3.jpg
Role
Troubleshooter
Profession
Gunslinger
Age
XX years
Birthdate
[Month Day, Year]
Birthplace
[City, Territory]
Gender
[Gender]
Pronouns
[Pronouns]
Sexuality
[Sexuality]
Ethnicity
[Ethnicity]
Nationality
[Nationality]
Religion
[Religious Affiliation]
Aliases:
[List any aliases or nicknames]

Physical Appearance

Height: [Height]5'10" (1.78m)
Weight: [Weight]135lbs. (56.6kg)
Hair: [Hair color/style]
Eyes: [Eye color]

[DetailedA physicalreal descriptionscrawny includingtype- you could rightly think a stiff breeze might blow him over. He's one of them purty boys too. A real weedy sort. The last time I seen legs that long they belonged to a dancin' girl back in San Antonio. 'Cept he moves more like one of them baby deers than a Dear."

 

Though a man by the standards of the day, Shiloh is among the youngest of Brennan's Troubleshooters- and it shows. He is thin and weedy of build, distinguishingand features,its typicalimpossible clothing,not scars,to tattoos,ascribe mannerisms,some etc.]level of androgynous beauty to him. He's not handsome, he's not cute. He's just "pretty." His body language suggests he's the clever sort, maybe the type you don't want to let shuffle the cards unless you're in good with him. He has a friendly sort of magnetism and yet behind those dark eyes, he has clearly seen- or perhaps done?- terrible things.

Personality & Traits

General Overview

[General personality description - temperament, demeanor, how they interact with others, general attitude, etc.]

Strengths & Weaknesses

Strengths:
[List character strengths - both personality traits and skills]

Weaknesses:
[List character weaknesses, flaws, fears, or limitations]

Ambitions

[What drives this character? What are their goals, dreams, or motivations?]

Hobbies & Interests

[What does this character do in their spare time? What interests them outside of their work?]

Personal History

[Detailed background - where they came from, significant life events, how they came to be a Troubleshooter (if applicable), important experiences that shaped them, etc.]

Key Moment:

[Optional: Highlight a defining moment in the character's history - a pivotal event, a significant choice, or a formative experience that reveals something important about who they are.]

Worst Nightmare

[Character's Worst Nightmare]

[Description of what terrifies this character most - what they see when they fail a Guts check, what haunts their dreams, what makes their blood run cold. This should be specific and personal to the character.]

Connections

Family

Spouse: [Name and brief description, or "None"]
Children: [Names and brief descriptions, or "None"]
Mother: [Name and brief description, or status]
Father: [Name and brief description, or status]
Siblings: [Names and brief descriptions of brothers/sisters, or "None"]

Allies & Contacts

[List important allies, friends, contacts, or associates - people the character can rely on or call upon for help or information.]

Enemies

[List known enemies, rivals, or people who wish the character harm - include why they're enemies if relevant.]


Deadlands Character Statistics

Traits

Cognition
[Die type]
Deftness
[Die type]
Knowledge
[Die type]
Mien
[Die type]
Nimbleness
[Die type]
Quickness
[Die type]
Smarts
[Die type]
Spirit
[Die type]
Strength
[Die type]
Vigor
[Die type]

Derived Statistics

Pace
[Number]
Size
[Number]
Wind
[Number]
Grit
[Number]

Wounds & Fate Chips

Current Wounds
[Number] / [Max]
White Chips
[Number]
Red Chips
[Number]
Blue Chips
[Number]
Legend Chips
[Number]

Edges

[List all character Edges with brief descriptions if needed]

Hindrances

[List all character Hindrances with brief descriptions]

Aptitudes

Cognition Aptitudes:
Scrutinize
(Cognition)
3d8
Search
(Cognition)
2d8
Trackin'
(Cognition)
2d6
Animal Wranglin'
(Cognition)
3d6
Survival
(Cognition)
2d10
Deftness Aptitudes:
Shootin': Pistol
(Deftness)
4d12
Shootin': Rifle
(Deftness)
3d10
Throwin'
(Deftness)
2d8
Shootin': Shotgun
(Deftness)
3d8
Lock Pickin'
(Deftness)
2d6
Sleight o' Hand
(Deftness)
3d10
Knowledge Aptitudes:
Area Knowledge
(Knowledge)
3d6
Language: English
(Knowledge)
5d12
Professional: Law
(Knowledge)
3d8
Occult
(Knowledge)
2d8
Mien Aptitudes:
Overawe
(Mien)
3d10
Persuasion
(Mien)
2d8
Tale-Tellin'
(Mien)
2d6
Nimbleness Aptitudes:
Climbin'
(Nimbleness)
2d8
Dodge
(Nimbleness)
4d10
Sneak
(Nimbleness)
3d8
Horse Ridin'
(Nimbleness)
3d10
Quickness Aptitudes:
Quick Draw
(Quickness)
4d12
[Aptitude Name]
(Quickness)
[Die type]
[Aptitude Name]
(Quickness)
[Die type]
Smarts Aptitudes:
Gamblin'
(Smarts)
3d8
Ridicule
(Smarts)
2d6
Streetwise
(Smarts)
3d10
Scroungin'
(Smarts)
2d8
Artistry: Poker
(Smarts)
3d6
Spirit Aptitudes:
Guts
(Spirit)
4d10
Faith
(Spirit)
3d8
[Aptitude Name]
(Spirit)
[Die type]
Strength Aptitudes:
Fightin': Brawlin'
(Strength)
3d8
Fightin': Knife
(Strength)
2d10
[Aptitude Name]
(Strength)
[Die type]
Vigor Aptitudes:
Swimmin'
(Vigor)
2d6
[Aptitude Name]
(Vigor)
[Die type]
[Aptitude Name]
(Vigor)
[Die type]

Hexes / Miracles / Powers

Type: [Huckster / Blessed / Shaman / None]

Name
TN
Speed
Duration
Range
Effect
Soul Blast
5
1
Instant
10 yards
Deals 3d6 damage to target, ignores armor
[Hex/Miracle/Power Name]
[TN]
[Speed]
[Duration]
[Range]
[Brief description of effect]
[Hex/Miracle/Power Name]
[TN]
[Speed]
[Duration]
[Range]
[Brief description of effect]

For detailed descriptions and full rules for each ability, consult your character's hex book, prayer book, or medicine bag.

Mad Science Devices

Note: Delete this section if character is not a Mad Scientist

Device Name
Reliability
Speed
Duration
Range
Effect
Portable Lightning Generator
18
1
Instant
20 yards
Fires bolt of electricity for 4d10 damage
[Device Name]
[#]
[Speed]
[Duration]
[Range]
[Brief description]
[Device Name]
[#]
[Speed]
[Duration]
[Range]
[Brief description]

Equipment & Possessions

Weapons

Weapon
Damage
Range
Speed
Shots
Colt Peacemaker
3d6
10
1
6
[Weapon Name]
[Damage]
[Range]
[Speed]
[Shots]
[Weapon Name]
[Damage]
[Range]
[Speed]
[Shots]

Personal Items

[List significant personal possessions, equipment, or items of importance]

Signature Item:

[Optional: Highlight one particularly important or meaningful item - a treasured possession, a family heirloom, a lucky charm, etc.]

Additional Notes

[Any other relevant information - special circumstances, secrets, ongoing story arcs, character development goals, etc.]


Character Status: Active Troubleshooter / Ready for Adventure
Last Updated: [Date]
Player: [Player name]