Difference between revisions of "Deepfell Deep Ones"
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| race name(s) = The Minions of the Deep, Minions of Aboleth | | race name(s) = The Minions of the Deep, Minions of Aboleth | ||
| lineage(s) = Deep One lineages begin with Deep One corruption and gradually mutate the being until they could not pass as "normal" in daylight. At the endstage they become fully aquatic. | | lineage(s) = Deep One lineages begin with Deep One corruption and gradually mutate the being until they could not pass as "normal" in daylight. At the endstage they become fully aquatic. | ||
− | | political posture = Dedicated to awakening the Great Deep Ones | + | |
+ | * [[Mountebank]] (Dwarf Corruption) | ||
+ | * [[Drou]] (Elf Corruption) | ||
+ | | political posture = Dedicated to awakening the [[Great Deep Ones]]. | ||
| racial law-anarchy axis = Anarchy | | racial law-anarchy axis = Anarchy | ||
| racial altruism-greed axis = Selfish | | racial altruism-greed axis = Selfish | ||
| first impression = Detached, increasingly schizoid, and schizophrenic; have a strange briny smell | | first impression = Detached, increasingly schizoid, and schizophrenic; have a strange briny smell | ||
− | | native government = | + | | native government = Deep Ones form cults with despotic authority around the Deep One that founded it |
− | | native language(s) = | + | | native language(s) = Deepspeak, "The Tongue" |
| native currency = | | native currency = | ||
− | | native region = | + | | native region = Deep Ones can be found anywhere but prefer lakes and oceans |
− | | native environment(s) = | + | | native environment(s) = |
− | | average lifespan = | + | | average lifespan = Functionally unaging upon corruption |
− | | age of maturity = | + | * Most are destroyed or consumed by the greater Aboleths within a few years of their final transformation |
− | | trait advantages = | + | | age of maturity = Depends on race |
− | | trait hindrances = | + | * Most Deep Ones reach their endstage metamorphosis within a few decades of their contract or corruption |
− | | average height = | + | * Some evolve much more quickly- within a year |
− | | average build = | + | | trait advantages = Clever, perceptive |
− | | movement speed = | + | | trait hindrances = Schizoid |
+ | | average height = Varies with Race | ||
+ | | average build = Varies with Race and individual | ||
+ | | movement speed = Average, but can swim as quickly as they run | ||
| unusual traits = | | unusual traits = | ||
| spell-like abilities = | | spell-like abilities = | ||
− | | magic capable = | + | | magic capable = Almost all Deep Ones either were Warlocks to the Deep Ones, or were cursed with Deep One corruption and become Clerics or Warlocks to the Deep Ones. |
− | | favored weapons = | + | | favored weapons = Hooked weapons, serrated blades |
}} | }} | ||
[[Category: Deepfell]][[Category: Deepfell Races]] | [[Category: Deepfell]][[Category: Deepfell Races]] |
Latest revision as of 17:20, 10 August 2022
Deep Ones | |
INFORMATION | |
Race Name(s): |
The Minions of the Deep, Minions of Aboleth |
Lineage(s): |
Deep One lineages begin with Deep One corruption and gradually mutate the being until they could not pass as "normal" in daylight. At the endstage they become fully aquatic.
|
Political Posture: |
Dedicated to awakening the Great Deep Ones. |
Racial Law/Anarchy Axis: |
Anarchy |
Racial Altruism/Greed Axis: |
Selfish |
First Impressions: |
Detached, increasingly schizoid, and schizophrenic; have a strange briny smell |
Native Government: |
Deep Ones form cults with despotic authority around the Deep One that founded it |
Native Language(s): |
Deepspeak, "The Tongue" |
Native Region: |
Deep Ones can be found anywhere but prefer lakes and oceans |
Average Lifespan: |
Functionally unaging upon corruption
|
Age of Maturity: |
Depends on race
|
Trait Advantages: |
Clever, perceptive |
Trait Hindrances: |
Schizoid |
Average Height: |
Varies with Race |
Average Build: |
Varies with Race and individual |
Magic Capable?: |
Almost all Deep Ones either were Warlocks to the Deep Ones, or were cursed with Deep One corruption and become Clerics or Warlocks to the Deep Ones. |
Favored Weapons: |
Hooked weapons, serrated blades |
END | |
Template:Races |