Difference between revisions of "Deepfell Elves"
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* Green Elves can use a Chameleon ability once a day, blending into any forest surroundings. They cannot move. | * Green Elves can use a Chameleon ability once a day, blending into any forest surroundings. They cannot move. | ||
* Sun Elves can use a Warm Hands ability that soothes muscles, restores blood flow, and relaxes the target to sleep once a day | * Sun Elves can use a Warm Hands ability that soothes muscles, restores blood flow, and relaxes the target to sleep once a day | ||
− | * Tramp Elves have no extra spell-like abilities | + | * Tramp Elves have no extra spell-like abilities and instead have one skills based on their adopted Human Community |
| magic capable = Yes; above average ability | | magic capable = Yes; above average ability | ||
+ | * Elves can excel at almost all forms of magic. | ||
+ | * They look askance at Warlocks and their dubious dealings with Patrons and are haughty toward "tainted" lines that form Sorcerors. | ||
+ | * Most Elves prefer the magic of the Druids. | ||
| favored weapons = Longbows, slender, long polearms, and thin, agile swords (curved or straight) | | favored weapons = Longbows, slender, long polearms, and thin, agile swords (curved or straight) | ||
}} | }} |
Latest revision as of 03:16, 9 August 2022
Elves | |
INFORMATION | |
Race Name(s): |
Feyfolk, Qi'lan, Su'an |
Lineage(s): |
|
Political Posture: |
Aloof, distant and isolationist |
Racial Law/Anarchy Axis: |
Pragmatism to Lawful |
Racial Altruism/Greed Axis: |
Selfless to Neutral |
First Impressions: |
Aloof, graceful, intimidating, beautiful but eerie |
Native Government: |
Elves practice rulership by their Elders |
Native Language(s): |
Various Elvish languages (Qi'lani, Su'ani, etc). |
Native Currency: |
Elves prefer trade of services or else use silver and mithril |
Native Region: |
Varies
|
Native Environment(s): |
Varies but forested areas are preferred |
Average Lifespan: |
Most Elves live into their sixth century.
|
Age of Maturity: |
Elves are physically mature by age 50. But most Elves consider anyone under 100 as being an adolescent. |
Trait Advantages: |
Graceful, beautiful, patient |
Trait Hindrances: |
Frail constitutions |
Average Height: |
Varies
|
Average Build: |
Slender and graceful |
Unusual Traits: |
Elves have night vision of up to 60 feet and have exceptional vision. Elves are perceptive. |
Spell-like Abilities: |
All Elves can Beguile a target once a day, leaving them briefly flat-footed and surprised by Elvish beauty
|
Magic Capable?: |
Yes; above average ability
|
Favored Weapons: |
Longbows, slender, long polearms, and thin, agile swords (curved or straight) |
END | |
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