Difference between revisions of "Deepfell Elves"
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{{Races | {{Races | ||
| common name = Elves | | common name = Elves | ||
− | | image = | + | | image = [[File:Qilan.png|350px]] |
| race name(s) = Feyfolk, Qi'lan, Su'an | | race name(s) = Feyfolk, Qi'lan, Su'an | ||
| lineage(s) = | | lineage(s) = | ||
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* [[Tramp Elves]] | * [[Tramp Elves]] | ||
* [[Sun Elves|T'aan]] (Sun Elves) | * [[Sun Elves|T'aan]] (Sun Elves) | ||
− | | political posture = | + | | political posture = Aloof, distant and isolationist |
− | | racial law-anarchy axis = | + | | racial law-anarchy axis = Pragmatism to Lawful |
− | | racial altruism-greed axis = | + | | racial altruism-greed axis = Selfless to Neutral |
− | | first impression = | + | | first impression = Aloof, graceful, intimidating, beautiful but eerie |
− | | native government = | + | | native government = Elves practice rulership by their Elders |
− | | native language(s) = | + | | native language(s) = Various Elvish languages (Qi'lani, Su'ani, etc). |
− | | native currency = | + | | native currency = Elves prefer trade of services or else use silver and mithril |
− | | native region = | + | | native region = Varies |
− | | native environment(s) = | + | * Moon Elves prefer mountain glades in the [[Mountains of the Moon]] |
− | | average lifespan = | + | * Green Elves stick to the deepest regions of the woods. |
− | | age of maturity = | + | * Tramp Elves live among Humans. |
− | | trait advantages = | + | * Sun Elves are from a distant, tropical desert climate |
− | | trait hindrances = | + | | native environment(s) = Varies but forested areas are preferred |
− | | average height = | + | | average lifespan = Most Elves live into their sixth century. |
− | | average build = | + | * Tramp Elves seem to survive into their third century. |
− | | movement speed = | + | * Elf lifespans can be as long as 1,000 years. |
− | | unusual traits = | + | * Tramp Elf maximum lifespan appears to be around age 500. |
− | | spell-like abilities = | + | | age of maturity = Elves are physically mature by age 50. But most Elves consider anyone under 100 as being an adolescent. |
− | | magic capable = | + | | trait advantages = Graceful, beautiful, patient |
− | | favored weapons = | + | | trait hindrances = Frail constitutions |
+ | | average height = Varies | ||
+ | * Moon Elves can be taller than most Humans- around 6 feet | ||
+ | * Green Elves average around 5'5" | ||
+ | * Tramp Elves tend to be between 5'5" and 5'7" | ||
+ | * Sun Elves are the tallest of the species, often 6'6" to 6'9" in height. | ||
+ | | average build = Slender and graceful | ||
+ | | movement speed = Average | ||
+ | | unusual traits = Elves have night vision of up to 60 feet and have exceptional vision. Elves are perceptive. | ||
+ | | spell-like abilities = All Elves can Beguile a target once a day, leaving them briefly flat-footed and surprised by Elvish beauty | ||
+ | * Moon Elves can use glamour once a day for a minor illusion | ||
+ | * Green Elves can use a Chameleon ability once a day, blending into any forest surroundings. They cannot move. | ||
+ | * Sun Elves can use a Warm Hands ability that soothes muscles, restores blood flow, and relaxes the target to sleep once a day | ||
+ | * Tramp Elves have no extra spell-like abilities and instead have one skills based on their adopted Human Community | ||
+ | | magic capable = Yes; above average ability | ||
+ | * Elves can excel at almost all forms of magic. | ||
+ | * They look askance at Warlocks and their dubious dealings with Patrons and are haughty toward "tainted" lines that form Sorcerors. | ||
+ | * Most Elves prefer the magic of the Druids. | ||
+ | | favored weapons = Longbows, slender, long polearms, and thin, agile swords (curved or straight) | ||
}} | }} | ||
[[Category: Deepfell]][[Category: Deepfell Races]] | [[Category: Deepfell]][[Category: Deepfell Races]] |
Latest revision as of 03:16, 9 August 2022
Elves | |
INFORMATION | |
Race Name(s): |
Feyfolk, Qi'lan, Su'an |
Lineage(s): |
|
Political Posture: |
Aloof, distant and isolationist |
Racial Law/Anarchy Axis: |
Pragmatism to Lawful |
Racial Altruism/Greed Axis: |
Selfless to Neutral |
First Impressions: |
Aloof, graceful, intimidating, beautiful but eerie |
Native Government: |
Elves practice rulership by their Elders |
Native Language(s): |
Various Elvish languages (Qi'lani, Su'ani, etc). |
Native Currency: |
Elves prefer trade of services or else use silver and mithril |
Native Region: |
Varies
|
Native Environment(s): |
Varies but forested areas are preferred |
Average Lifespan: |
Most Elves live into their sixth century.
|
Age of Maturity: |
Elves are physically mature by age 50. But most Elves consider anyone under 100 as being an adolescent. |
Trait Advantages: |
Graceful, beautiful, patient |
Trait Hindrances: |
Frail constitutions |
Average Height: |
Varies
|
Average Build: |
Slender and graceful |
Unusual Traits: |
Elves have night vision of up to 60 feet and have exceptional vision. Elves are perceptive. |
Spell-like Abilities: |
All Elves can Beguile a target once a day, leaving them briefly flat-footed and surprised by Elvish beauty
|
Magic Capable?: |
Yes; above average ability
|
Favored Weapons: |
Longbows, slender, long polearms, and thin, agile swords (curved or straight) |
END | |
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