Difference between revisions of "Krowtonan Guard"

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* mid-1400's CE
 
* mid-1400's CE
 
| status = Extant
 
| status = Extant
| first contact = early-2371
+
| first contact = Early-2371
| major languages = Krowtonan, Krowtonan Hand, Old Kroata
+
| major languages = Krowtonan Speech, Krowtonan Hand, Old Kroata
| major species= [[Krowtonan]], [[Kroata]] (extinct)
+
| major species= [[Krowtonan]]; [[Kroata]] (extinct)
 
| currency = None
 
| currency = None
 
| capitol = Unknown
 
| capitol = Unknown
 
* Several Kroata Throneworlds
 
* Several Kroata Throneworlds
* Kroata Necropoli
+
* Kroata Ring Necropoli
 
| government name = Krowtonan Guard
 
| government name = Krowtonan Guard
 
| government type = Police State / Military Organization with Theocratic elements
 
| government type = Police State / Military Organization with Theocratic elements
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| fleet service = Krowtonan Guard
 
| fleet service = Krowtonan Guard
 
}}
 
}}
 +
=At a Glance=
 +
<p align="justify">The Krowtonan Guard remains a mystery to Federation diplomacy.  What is known is that they are vehemently territorial and will respond to the violation of their sovereignty with an overwhelming military response.  They do not seem to communicate often with outsiders, suggesting that the Krowtonan Guard are xenophobic- or at least isolationist.  Given that the bulk of their neighbors are aggressive military expansionists (or population harvesting ghouls), it could be interpreted that the Krowtonan simply see no benefit to opening themselves up to outsiders.</p>
 +
 +
= Territory =
 +
<p align="justify">Krowtonan Guard space is roughly twenty-five percent larger than Cardassian Union territory, with similar ubiquitousness in military outposts, listening posts, and garrisons stationed on its borders- especially with the Vidiian Sodality on their Coreward border, as well as their Antispinward border- however, they do not share a border with any Kazon.  The robust military presence may be a pre-emptive buffer.  A "neutral zone" seems to exist between the Krowtonan Guard's Rimward border, and the Haakonian Order's Coreward border.  Ships of both types seem to avoid the area.  </p> 
 +
 +
== T'ban String Cluster ==
 +
<p align="justify">The Coreward-Spinward border of the Krowtonan-Haakonian Neutral Zone appears to be complicated by a large spatial phenomenon- an ultradense stellar nursery cluster.  The T'ban String Cluster, so named because of the strange strings of forming protostars among twists of gravitationally "rutted" dust and gas, is thirty-six light-years across.  Both powers <I>seem</i> to avoid the area and with good reason- the String Cluster is gravitationally hazardous, with a lot of electromagnetic and plasma interference.  The protostars within charge the dust in the "strings" with ions, and the results are intense plasma storms similar to the Denorios Belt's Badlands near Bajor.</p>
 +
 +
== Haakonian Neutral Zone ==
 +
 +
== Antispinward Frontier ==
 +
 +
== Spinward Frontier ==
 +
 +
== Vidiian Sodality Border ==
 +
<p align="justify">The expansive border with the [[Vidiian Sodality]] has all the hallmarks of a highly militarized, defensive posture for a civilization at war with its neighbor.  The border is lined with outposts and listening stations as well as automated weapon platforms and minefields.  The Krowtonan Guard's policy on Vidiian incursions into their space seems to be one of, "Shoot first, shoot last, ask no questions after.  Long-range sensors have detected Vidiian vessels in distress being <I>destroyed</i> once the vessel crossed the border into Krowtonan Guard space.  The Krowtonan Guard along this border does not answer hails, and interdicts and destroys <I>any</i> vessel regardless of origin here.  This suggests a high level of paranoia of assumed trickery on the part of the Vidiians.</p>
 +
 +
== Core Worlds ==
 +
 +
=== Kroata ===
 +
 +
=== Throneworlds ===
 +
 +
=== Necropoli Rings ===
 +
 +
== Frontier Worlds ==
 +
 +
=== Charnel Worlds ===
 +
 +
=== Sarcophagus Stations ===
 +
 +
=Diplomatic Relations=
 +
 +
== The United Federation of Planets ==
 +
<p align="justify">To date, the most hostile exchange between the Krowtonan Guard and the [[United Federation of Planets]] has been the early-2371 encounter with the Federation starship <I>Equinox.</i>  And though the <I>Equinox</i> suffered heavy damage and the loss of almost half the crew in the territorial violation, the Krowtonans attempted to warn these strangers away from their territory before they interdicted.  It is possible that the Krowtonans recognized this violation as an abnormal event but were still unwilling to allow the starship entry into their space without contest.</p>
 +
 +
== Vidiian Sodality ==
 +
 +
== Kazon Clans ==
 +
 +
== Haakonian Order ==
 +
 +
= Member Species =
 +
 +
== "Radiant Ones" (Kroata) ==
 +
<div style="background-color: #20242b; border-radius:4px; border: 1px solid #5b86bb; padding:10px; float: right; margin-bottom:20px; margin-left:15px;">[[File:Kroata.jpg|350px]]<br><center>Kroata in Stasis</center></div><p align="justify>
 +
 +
== "Krowtonan" (W'tan) ==
 +
<div style="background-color: #20242b; border-radius:4px; border: 1px solid #5b86bb; padding:10px; float: left; margin-bottom:20px; margin-right:15px;">[[File:Krowtonan Guard.jpg|450px]]<br><center>Krowtonan Guard RECON</center></div><p align="justify>
 +
 +
== "Ring-Bearers" (Tauwi) ==
 +
<div style="background-color: #20242b; border-radius:4px; border: 1px solid #5b86bb; padding:10px; float: right; margin-bottom:20px; margin-left:15px;">[[File:Tauwi.jpg|350px]]<br><center>Tauwi in Assistive Armor</center></div><p align="justify>
 +
 +
= Technology =
 +
<p align="justify">Knowledge of the exact potency of Krowtonan Guard technology is twenty-eight years out of date.  But what little is understood puts their technology at some ten years behind current Federation science- and they may meet or exceed Federation technology in other areas.  This makes them a technological powerhouse when compared to the technology of their neighbors- but one not insurmountable.  Their technological growth seems to be driven by keeping themselves at or superior to Vidiian technology.</p>
 +
 +
==Sensors==
 +
<p align="justify">Krowntonan Guard sensor systems seem to be one of the few technologies that exceeds Federation Starfleet technology.  The Krowtonan Guard is capable of penetrating stealth fields, some forms of holographic cloaks and false transponder signals.  Likely, this advancement is based on Vidiian technology and is used as a countermeasure to the Sodality's use of false-front holograms and stealth technology to lay traps and ambushes.</p>
 +
 +
==Deflector Shields==
 +
<p align="justify">Krowtonan Guard shield technology is similar in capacity to Cardassian shield geometry.  Their shield damage regeneration window is slightly less than Starfleet capabilities, and they have less ability to rotate shield harmonics to prevent penetration.  This indicates that Krowtonan Guard enemies do not commonly deploy tactics to defeat shields, and it is unlikely that the Krowtonan Guard have encountered the [[Borg Collective]].</p>
 +
 +
== Ablative Armor ==
 +
<p align="justify">Krowtonan Guard defenses seem to favor armor over sophisticated shields, similar to the Klingon approach to war.  Krowtonan Guard ablative armor is equal to and may surpass Federation Starfleet technology.  Their armored hulls can quickly polarize and diffuse energy weapons, and have an additional benefit normally applied to shields: Krowtonan ships have an anti-transporter signal skin which, when intact, makes transporting into their vessels very hazardous.  Federation military science is curious if this factor may be the reason that Vidiians usually deploy landing pods to board alien vessels.</p>
 +
 +
=== Personal Armor ===
 +
<p align="justify"></p>
 +
 +
== Energy Weapons ==
 +
<p align="justify">Krowtonan Guard energy weaponry is powerful, but not insurmountable.  These "short burst" energy bolts are similar to Klingon disruptor technology.  Like their shielding, the Krowtonans seem to lack the ability to widely vary their weapon's EM pulse harmonics to penetrate shields.  </p>
 +
 +
== Missile Weapons ==
 +
<p align="justify">Krowtonan missile weaponry is uniquely crude- but dangerous.  By Federation standards, the weapons are crude: they are magnetically accelerated slugs similiar to rail guns or gauss cannons.  They are fired in flechettes of five which separate while on trajectory.  The issue with them is that they are tipped in ablative armor designed to puncture deeply into a ship's hull.  The explosive is delayed and in the back of the missile- it is designed to go off while partially lodged inside a starship!  The real danger is that the flechettes, while thin and only amounting to a fourth of the potential of a photon torpedo, is designed to pepper or spray an enemy ship with multiple small hull breeches rather than one large one.</p>
  
 
[[Category: Government]][[Category: Non-Aligned Organization]][[Category: Military Organization]]
 
[[Category: Government]][[Category: Non-Aligned Organization]][[Category: Military Organization]]

Latest revision as of 16:24, 9 November 2021

Krowtonan Guard
INFORMATION
Quadrant:

Delta Quadrant

Year Founded:

Unknown;

  • mid-1400's CE
Status:

Extant

First Contact:

Early-2371

Major Languages:

Krowtonan Speech, Krowtonan Hand, Old Kroata

Major Species:

Krowtonan; Kroata (extinct)

Currency:

None

SOCIO-POLITICAL DATA
Capitol:

Unknown

  • Several Kroata Throneworlds
  • Kroata Ring Necropoli
Government Name:

Krowtonan Guard

Government Type:

Police State / Military Organization with Theocratic elements

Head of State:

Prime Overseer

  • Radiance (extinct title)
Fleets in Service:

Krowtonan Guard

END OF BRIEFING

At a Glance

The Krowtonan Guard remains a mystery to Federation diplomacy. What is known is that they are vehemently territorial and will respond to the violation of their sovereignty with an overwhelming military response. They do not seem to communicate often with outsiders, suggesting that the Krowtonan Guard are xenophobic- or at least isolationist. Given that the bulk of their neighbors are aggressive military expansionists (or population harvesting ghouls), it could be interpreted that the Krowtonan simply see no benefit to opening themselves up to outsiders.

Territory

Krowtonan Guard space is roughly twenty-five percent larger than Cardassian Union territory, with similar ubiquitousness in military outposts, listening posts, and garrisons stationed on its borders- especially with the Vidiian Sodality on their Coreward border, as well as their Antispinward border- however, they do not share a border with any Kazon. The robust military presence may be a pre-emptive buffer. A "neutral zone" seems to exist between the Krowtonan Guard's Rimward border, and the Haakonian Order's Coreward border. Ships of both types seem to avoid the area.

T'ban String Cluster

The Coreward-Spinward border of the Krowtonan-Haakonian Neutral Zone appears to be complicated by a large spatial phenomenon- an ultradense stellar nursery cluster. The T'ban String Cluster, so named because of the strange strings of forming protostars among twists of gravitationally "rutted" dust and gas, is thirty-six light-years across. Both powers seem to avoid the area and with good reason- the String Cluster is gravitationally hazardous, with a lot of electromagnetic and plasma interference. The protostars within charge the dust in the "strings" with ions, and the results are intense plasma storms similar to the Denorios Belt's Badlands near Bajor.

Haakonian Neutral Zone

Antispinward Frontier

Spinward Frontier

Vidiian Sodality Border

The expansive border with the Vidiian Sodality has all the hallmarks of a highly militarized, defensive posture for a civilization at war with its neighbor. The border is lined with outposts and listening stations as well as automated weapon platforms and minefields. The Krowtonan Guard's policy on Vidiian incursions into their space seems to be one of, "Shoot first, shoot last, ask no questions after. Long-range sensors have detected Vidiian vessels in distress being destroyed once the vessel crossed the border into Krowtonan Guard space. The Krowtonan Guard along this border does not answer hails, and interdicts and destroys any vessel regardless of origin here. This suggests a high level of paranoia of assumed trickery on the part of the Vidiians.

Core Worlds

Kroata

Throneworlds

Necropoli Rings

Frontier Worlds

Charnel Worlds

Sarcophagus Stations

Diplomatic Relations

The United Federation of Planets

To date, the most hostile exchange between the Krowtonan Guard and the United Federation of Planets has been the early-2371 encounter with the Federation starship Equinox. And though the Equinox suffered heavy damage and the loss of almost half the crew in the territorial violation, the Krowtonans attempted to warn these strangers away from their territory before they interdicted. It is possible that the Krowtonans recognized this violation as an abnormal event but were still unwilling to allow the starship entry into their space without contest.

Vidiian Sodality

Kazon Clans

Haakonian Order

Member Species

"Radiant Ones" (Kroata)

Kroata.jpg
Kroata in Stasis

"Krowtonan" (W'tan)

Krowtonan Guard.jpg
Krowtonan Guard RECON

"Ring-Bearers" (Tauwi)

Tauwi.jpg
Tauwi in Assistive Armor

Technology

Knowledge of the exact potency of Krowtonan Guard technology is twenty-eight years out of date. But what little is understood puts their technology at some ten years behind current Federation science- and they may meet or exceed Federation technology in other areas. This makes them a technological powerhouse when compared to the technology of their neighbors- but one not insurmountable. Their technological growth seems to be driven by keeping themselves at or superior to Vidiian technology.

Sensors

Krowntonan Guard sensor systems seem to be one of the few technologies that exceeds Federation Starfleet technology. The Krowtonan Guard is capable of penetrating stealth fields, some forms of holographic cloaks and false transponder signals. Likely, this advancement is based on Vidiian technology and is used as a countermeasure to the Sodality's use of false-front holograms and stealth technology to lay traps and ambushes.

Deflector Shields

Krowtonan Guard shield technology is similar in capacity to Cardassian shield geometry. Their shield damage regeneration window is slightly less than Starfleet capabilities, and they have less ability to rotate shield harmonics to prevent penetration. This indicates that Krowtonan Guard enemies do not commonly deploy tactics to defeat shields, and it is unlikely that the Krowtonan Guard have encountered the Borg Collective.

Ablative Armor

Krowtonan Guard defenses seem to favor armor over sophisticated shields, similar to the Klingon approach to war. Krowtonan Guard ablative armor is equal to and may surpass Federation Starfleet technology. Their armored hulls can quickly polarize and diffuse energy weapons, and have an additional benefit normally applied to shields: Krowtonan ships have an anti-transporter signal skin which, when intact, makes transporting into their vessels very hazardous. Federation military science is curious if this factor may be the reason that Vidiians usually deploy landing pods to board alien vessels.

Personal Armor

Energy Weapons

Krowtonan Guard energy weaponry is powerful, but not insurmountable. These "short burst" energy bolts are similar to Klingon disruptor technology. Like their shielding, the Krowtonans seem to lack the ability to widely vary their weapon's EM pulse harmonics to penetrate shields.

Missile Weapons

Krowtonan missile weaponry is uniquely crude- but dangerous. By Federation standards, the weapons are crude: they are magnetically accelerated slugs similiar to rail guns or gauss cannons. They are fired in flechettes of five which separate while on trajectory. The issue with them is that they are tipped in ablative armor designed to puncture deeply into a ship's hull. The explosive is delayed and in the back of the missile- it is designed to go off while partially lodged inside a starship! The real danger is that the flechettes, while thin and only amounting to a fourth of the potential of a photon torpedo, is designed to pepper or spray an enemy ship with multiple small hull breeches rather than one large one.