Difference between revisions of "Deepfell Reavers"

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* Reavers
 
* Reavers
 
* [[Graymen]] (Half-Reavers)
 
* [[Graymen]] (Half-Reavers)
 +
* [[Runtork]] (Half-Reaver Goblins)
 
| political posture = War-like, aggressive, intimidating
 
| political posture = War-like, aggressive, intimidating
 
| racial law-anarchy axis = Anarchy
 
| racial law-anarchy axis = Anarchy

Revision as of 05:03, 9 August 2022

Reavers
INFORMATION
Race Name(s):

Reavers, Sea People, Seascourge, Greatorks

Lineage(s):
Political Posture:

War-like, aggressive, intimidating

Racial Law/Anarchy Axis:

Anarchy

Racial Altruism/Greed Axis:

Usually Selfish

First Impressions:

Violent, intimidating, domineering

Native Government:

Reavers follow powerful Jarls- despotic rulers and mob bosses

Native Language(s):

Orktongue

Native Currency:

Whatever they get their hands on

Native Region:

Reavers come from several different but isolated locations

Native Environment(s):

Craggy coastlines, barren mountains and stony deserts.

  • Modern Reavers prefer coastlines and islands and to be aboard ship
Average Lifespan:

Few Reaver live past 40. Most succumb much earlier.

  • The maximum lifespan of Reavers is, surprisingly, around 80
Age of Maturity:

12

END