Difference between revisions of "Deepfell Smallfolk"

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{{Races
 
{{Races
 
| common name = Smallfolk
 
| common name = Smallfolk
| image =  
+
| image = [[File:Smallfolk.jpg|350px]]
 
| race name(s) = Smallfolk, Kinderfolk, Halfling
 
| race name(s) = Smallfolk, Kinderfolk, Halfling
 
| lineage(s) = Smallfolk take on the same characteristics as the different [[Deepfell Humans|Human]] lineages.
 
| lineage(s) = Smallfolk take on the same characteristics as the different [[Deepfell Humans|Human]] lineages.
| political posture =
+
| political posture = Non-confrontational, polite, charming, private
| racial law-anarchy axis =
+
| racial law-anarchy axis = Law (usually family traditions) to Pragmatism
| racial altruism-greed axis =
+
| racial altruism-greed axis = Selfless to Neutral
| first impression =
+
| first impression = Cunning, clever and child-like appearances
| native government =
+
| native government = Smallfolk have a tendency for consensus and council rule but bow to and work in the governing styles of Humans
| native language(s) =
+
| native language(s) = Cheo, and whatever language their adopted Human cousins use
| native currency =
+
| native currency = Same as Human Regions
| native region =
+
| native region = Smallfolk live parallel to Humans
| native environment(s) =
+
| native environment(s) = Smallfolk go wherever their Big cousins go but they prefer fertile plains and rolling hills
| average lifespan =
+
| average lifespan = Most Halflings live into the second decade of their second century
| age of maturity =
+
* Maximum lifespan is around 160.
| trait advantages =
+
| age of maturity = 30
| trait hindrances =
+
| trait advantages = Nimble, Stealthy, Charming
| average height =
+
| trait hindrances = Weak (compared to Humans)
| average build =
+
| average height = Short- Smallfolk stand at around 3 feet tall
| movement speed =
+
| average build = Lean to Stout
| unusual traits =
+
| movement speed = Average (they are surprisingly fast for their size)
| spell-like abilities =
+
| unusual traits = Smallfolk are very difficult to poison and are naturally stealthy.  Many excel at domestic and entertainment skills.  All Smallfolk have excellent Nightvision.
| magic capable =
+
| spell-like abilities = None
| favored weapons =
+
| magic capable = Smallfolk don't see a lot of need or value in magic.  Alchemists are fairly common (as Apothecaries and Brewers) among Smallfolk Magic Users. 
 +
| favored weapons = Staves (to keep those Bigs at bay!), slings, rope/chain/whip weapons (again to bring those Bigs down to size), short bows, and small, straight swords
 
}}
 
}}
  
  
 
[[Category: Deepfell]][[Category: Deepfell Races]]
 
[[Category: Deepfell]][[Category: Deepfell Races]]

Latest revision as of 04:49, 9 August 2022

Smallfolk.jpg
Smallfolk
INFORMATION
Race Name(s):

Smallfolk, Kinderfolk, Halfling

Lineage(s):

Smallfolk take on the same characteristics as the different Human lineages.

Political Posture:

Non-confrontational, polite, charming, private

Racial Law/Anarchy Axis:

Law (usually family traditions) to Pragmatism

Racial Altruism/Greed Axis:

Selfless to Neutral

First Impressions:

Cunning, clever and child-like appearances

Native Government:

Smallfolk have a tendency for consensus and council rule but bow to and work in the governing styles of Humans

Native Language(s):

Cheo, and whatever language their adopted Human cousins use

Native Currency:

Same as Human Regions

Native Region:

Smallfolk live parallel to Humans

Native Environment(s):

Smallfolk go wherever their Big cousins go but they prefer fertile plains and rolling hills

Average Lifespan:

Most Halflings live into the second decade of their second century

  • Maximum lifespan is around 160.
Age of Maturity:

30

Trait Advantages:

Nimble, Stealthy, Charming

Trait Hindrances:

Weak (compared to Humans)

Average Height:

Short- Smallfolk stand at around 3 feet tall

Average Build:

Lean to Stout

Unusual Traits:

Smallfolk are very difficult to poison and are naturally stealthy. Many excel at domestic and entertainment skills. All Smallfolk have excellent Nightvision.

Spell-like Abilities:

None

Magic Capable?:

Smallfolk don't see a lot of need or value in magic. Alchemists are fairly common (as Apothecaries and Brewers) among Smallfolk Magic Users.

Favored Weapons:

Staves (to keep those Bigs at bay!), slings, rope/chain/whip weapons (again to bring those Bigs down to size), short bows, and small, straight swords

END